Archive for the ‘3D Art’ Category »

Hi and welcome to my very first video tutorial here at Creative-Le Studios. This is part one of a series, that will cover my entire texturing process. Part one will cover the process I take when texturing a head model inside of Autodesk Mudbox. This is an intermediate to advanced level tutorial, I am assuming you know how to unwrap a model as well as import a mesh into Mudbox.

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An unwrapped female head model ready to be textured for practice or personal projects. Continue reading to download and read more about it.

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In this quick tip, Aaron Forney shows you how to import meshes into Mudbox.

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So you have decided to step into the amazing world of digital sculpting? Before you get your feet wet, here are some tips on how to prepare your models for sculpting. When preparing a model the most important thing is having good topology on your model. This means having edge loops that are consistent and spaced out as evenly as possible.

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Hey everyone, welcome to the first and hopefully not last “Resource Wednesday“. To give everyone a short into, Resource Wednesday is a new schedule segment where my studio will be providing the community with resources whether it be templates, models, practice/exercise materials, icons, or basically anything related to multimedia that can be used by anyone for personal use for free. (Unless stated otherwise).

In today’s pack, we have a 3D Horse Model made in 3D Studio Max created by a fellow worker, Aaron Forney.

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